It’s Friday and that means it is weekly Q&A time from the developers over at BioWare. They only released answers to 8 of the community member’s questions this week but with them going over the limit every week up till now it is hard to complain about something like that, especially considering as we should […]
Tag Archives: crafting
DCUO Guides: Exobits & You
Since the advent of the exobits, many have been wondering what the smeg is going on with them, why are they & what can be done with them. I have thankfully experienced enough (by trial & error & some very … Continue reading
Community Q&A February 24th
It’s Friday and that means it is time for one of my favorite new things BioWare is doing these days, Community Q&A. They managed to go over 10 questions again this week, another trend I would like to see continued, and answered a range of questions from implementing a LFG tool, improving end game usefulness […]
Public Test Server Patch Notes and Upcoming Crafting Changes
BioWare recently released patch notes for update 1.1.2, which is currently live on the Public Test Server. It includes the usual plethora of ability, mission, and companion fixes as well as some tweeks to the Biochem skill. Biochem users will now be able to give/sell Energized and Exotech stims and adrenals to other players […]
Thoughts On SWTOR’s Crafting System
Finally SWTOR is released and operating, the NDA is not a problem anymore, and I have had time to experience and digest the crafting system in SWTOR. It has been a long drawn out time of waiting for this game and to find out if I will be pleased or not based on what […]