Tag Archives: bioware

A glimpse into the numbers of people involved in Star Wars The Old Republic “game testing”, from James Ohlen

  In their latest interview from the PAX East convention of 2011, Darth Hater sat down with Bioware’s creative director, James Ohlen.   Darth Hater: “We also heard that in your dialogue system, you are tracking metrics on when people are pausing to see how long they’re taking to make decisions and things like that […]

Pre Launch Guild Program announced for Star Wars The Old Republic.

    Today we got a big surprise, a Wednesday update!  Today it was announced that Bioware has included a Pre Launch Program for Guilds in SWTOR. Allison Berryman tells us the following:   Today, we’re excited to announce the launch of the new Guild Headquarters (HQ) as well as the Pre-Launch Guild Program. Many […]

Swtorcrafter, about the author.

  About the author,  (using the term loosely)   Swtorcrafter is a crafter at heart, dating back to the start of the Ultima Online beta.  It was there that he developed his love of massively multiplayer online crafting systems, in game economies and fan site creation.  It was there in that realm that he was […]

How can a guild best support their crafters in Star Wars The Old Republic, part two

How can a guild best support their crafters in SWTOR, part 2   With the small amount of material available on the crew skills system it is really hard to speculate on what I think will be important for a guild to focus on when trying to support their crafting efforts.  I am going to […]