Author Archives: Serge

Public Test Server Patch Notes and Upcoming Crafting Changes

BioWare recently released patch notes for update 1.1.2, which is currently live on the Public Test Server. It includes the usual plethora of ability, mission, and companion fixes as well as some tweeks to the Biochem skill.   Biochem users will now be able to give/sell Energized and Exotech stims and adrenals to other players […]

Emergency Maintenance Scheduled for February 2nd

Since last Tuesday’s patch there have been a large amount of issues concerning hitching and freezing being reported by players. BioWare has decided to do an emergency update starting at 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) and report that it will last until 4AM CST (2AM PST/5AM EST/10AM GMT/11AMPM CET).   This is a server side only […]

BioWare Announces Guild Summit

Are you the leader of a guild in SWTOR? Well then you may get a chance to head to Austin, Texas in March to speak with BioWare developers. BioWare is inviting guild leaders (or a designated officer in the case the leader cannot attend) to join them in roundtable discussions, Q&A sessions, and give leaders a chance […]

1.1.1 Patch Notes

This week’s patch notes are a bit more substantial than last weeks, showing quite a bit more fixes and items than last weeks patch. You can read the full list below and, as always, you can check BioWare’s patch notes page to read up on all the patches that have occurred since launch.   Classes […]

Rich Vogel Talks Bugs and Exploits

Rich Vogel, Executive Producer and member of the original development team, posted a lengthy blog post today entitled “Busting Bugs and Fixing Exploits”. As you can imagine the post is all about how the team at BioWare goes about fixing bugs in their system; what gets prioritized, how they attempt to discover them, and more. […]